We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
Abstract. In this paper we present a novel analysis-by-synthesis approach for real-time camera tracking in industrial scenarios. The camera pose estimation is based on the tracking...
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
Abstract. Dynamic real-time systems function in unpredictable environments and have requirements that span many domains such as time, survivability, and scalability. The system req...
Binoy Ravindran, Lonnie R. Welch, Carl Bruggeman, ...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...