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IJVR
2008
111views more  IJVR 2008»
15 years 6 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
MTA
2011
184views Hardware» more  MTA 2011»
14 years 9 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
DAC
1999
ACM
16 years 7 months ago
Representation of Function Variants for Embedded System Optimization and Synthesis
Many embedded systems are implemented with a set of alternative function variants to adapt the system to different applications or environments. This paper proposes a novel approa...
Dirk Ziegenbein, Jürgen Teich, Kai Richter, L...
ICRA
2008
IEEE
160views Robotics» more  ICRA 2008»
16 years 18 days ago
No robot left behind: Coordination to overcome local minima in swarm navigation
Abstract— In this paper, we address navigation and coordination methods that allow swarms of robots to converge and spread along complex 2D shapes in environments containing unkn...
Leandro Soriano Marcolino, Luiz Chaimowicz
BVAI
2005
Springer
15 years 11 months ago
A Population-Based Inference Framework for Feature-Based Attention in Natural Scenes
Abstract. Vision is a crucial sensor. It provides a very rich collection of information about our environment. However, not everything in a visual scene is relevant for the task at...
Fred Henrik Hamker