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» Modeling and Rendering of Real Environments
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QEST
2006
IEEE
16 years 6 days ago
Continuous Bytecode Instruction Counting for CPU Consumption Estimation
As an execution platform, the Java Virtual Machine (JVM) provides many benefits in terms of portability and security. However, this advantage turns into an obstacle when it comes...
Andrea Camesi, Jarle Hulaas, Walter Binder
DATE
2000
IEEE
103views Hardware» more  DATE 2000»
15 years 10 months ago
Protocol Stack-Based Telecom-Emulator
The paper describes the concept and implementation of a telecom emulator that features both recon gurability and high-speed processing. The emulator can be easily transmuted into ...
Takahiro Murooka, Toshiaki Miyazaki
AINA
2006
IEEE
15 years 10 months ago
Towards an Unified Experimentation Framework for Protocol Engineering
The design and development process of complex systems require an adequate methodology and efficient instrumental support in order to early detect and correct anomalies in the func...
Laurent Dairaine, Ernesto Exposito, Herve Thalmens...
3DGIS
2006
Springer
16 years 5 days ago
3D Navigation for 3D-GIS - Initial Requirements
The needs for three-dimensional (3D) visualization and navigation within 3D-GIS environment are growing and expanding rapidly in a variety of fields. In a steady shift from tradit...
Ivin Amri Musliman, Alias Abdul-Rahman, Volker Coo...
RT
2004
Springer
15 years 11 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...