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» Modeling and Rendering of Real Environments
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IPSN
2010
Springer
15 years 11 months ago
Ear-phone: an end-to-end participatory urban noise mapping system
A noise map facilitates monitoring of environmental noise pollution in urban areas. It can raise citizen awareness of noise pollution levels, and aid in the development of mitigat...
Rajib Kumar Rana, Chun Tung Chou, Salil S. Kanhere...
CHI
2009
ACM
16 years 1 months ago
Disembodied performance
ion of Representation in Live Theater PPPPETERETERETERETER TTTTORPEYORPEYORPEYORPEY Opera of the Future, MIT Media Lab Disembodied Performance presents a new way to think about exp...
Peter Alexander Torpey, Elena Naomi Jessop
AIED
2005
Springer
15 years 11 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
CIE
2004
Springer
15 years 6 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
ESAW
2005
Springer
15 years 11 months ago
Agent Information Server: A Middleware for Traveler Information
This paper proposes an Agent Traveler Information Server for a daily trip in an urban area. It is based on the multi-agent paradigm and is using the Environment as Active Support o...
Mahdi Zargayouna, Flavien Balbo, Julien Saunier