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» Modeling and Rendering of Real Environments
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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 11 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
ICPADS
2008
IEEE
16 years 22 days ago
Integrity-Preserving Replica Coordination for Byzantine Fault Tolerant Systems
The use of good random numbers is essential to the integrity of many mission-critical systems. However, when such systems are replicated for Byzantine fault tolerance, a serious i...
Wenbing Zhao
MATES
2007
Springer
16 years 13 days ago
Coordinating Competitive Agents in Dynamic Airport Resource Scheduling
In real-life multi-agent planning problems, long-term plans will often be invalidated by changes in the environment during or after the planning process. When this happens, short-t...
Xiaoyu Mao, Adriaan ter Mors, Nico Roos, Cees Witt...
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
15 years 4 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
IAT
2010
IEEE
15 years 4 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan