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» Modeling and Rendering of Real Environments
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SIGGRAPH
2000
ACM
15 years 10 months ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte
ATAL
2006
Springer
15 years 10 months ago
A comparison between mechanisms for sequential compute resource auctions
This paper describes simulations designed to test the relative efficiency of two different sequential auction mechanisms for allocating compute resources between users in a shared...
Andrew Byde
ANSS
2001
IEEE
15 years 10 months ago
Some Modest Proposals for Simulation Software: Design and Analysis of Experiments
Simulation software has made great advances in recent years along the dimensions of modeling capabilities, animated graphics, and ease of use. There have also been real improvemen...
W. David Kelton
SIGGRAPH
2000
ACM
15 years 10 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
CADUI
2004
15 years 7 months ago
Generating Context-Sensitive Multiple Device Interfaces from Design
Abstract This paper shows a technique that allows adaptive user interfaces, spanning multiple devices, to be rendered from the task specification at runtime taking into account the...
Tim Clerckx, Kris Luyten, Karin Coninx