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» Modeling and Enacting Software Processes Using VRPML
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PC
2010
190views Management» more  PC 2010»
15 years 4 months ago
High-performance cone beam reconstruction using CUDA compatible GPUs
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
Yusuke Okitsu, Fumihiko Ino, Kenichi Hagihara
FPGA
2004
ACM
140views FPGA» more  FPGA 2004»
15 years 10 months ago
Using reconfigurability to achieve real-time profiling for hardware/software codesign
Embedded systems combine a processor with dedicated logic to meet design specifications at a reasonable cost. The attempt to amalgamate two distinct design environments introduces...
Lesley Shannon, Paul Chow
BMCBI
2011
15 years 1 months ago
Bio: : Phylo - phyloinformatic analysis using Perl
Background: Phyloinformatic analyses involve large amounts of data and metadata of complex structure. Collecting, processing, analyzing, visualizing and summarizing these data and...
Rutger A. Vos, Jason Caravas, Klaas Hartmann, Mark...
EDOC
2007
IEEE
15 years 10 months ago
A Tool for Enterprise Architecture Analysis
Enterprise architecture advocates model-based decision-making on enterprise-wide information system issues. In order to provide decisionmaking support, enterprise architecture mode...
Pontus Johnson, Erik Johansson, Teodor Sommestad, ...
ICMCS
2007
IEEE
203views Multimedia» more  ICMCS 2007»
15 years 10 months ago
Advanced Lagrange Multiplier Selection for Hybrid Video Coding
The Lagrangian multiplier based rate-distortion optimization has been proved to be an effective way in hybrid video coding. In this paper, an advanced Lagrange multiplier selectio...
Xiang Li, Norbert Oertel, Andreas Hutter, Andr&eac...