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SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
15 years 6 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
JSW
2007
81views more  JSW 2007»
15 years 6 months ago
User-Controlled Reflection on Join Points
Abstract—All aspect orientation languages provide a onesize-fits-all methodology for reflection on join points. However, the amount of resources necessary for this approach is to...
Piërre van de Laar, Rob Golsteijn
SCHEDULING
2010
116views more  SCHEDULING 2010»
15 years 5 months ago
On supporting Lean methodologies using constraint-based scheduling
Lean Manufacturing often simply referred to as Lean is a process management philosophy that aims to improve the way in which products are manufactured. It does this through ide...
Roman van der Krogt, John Geraghty, Mustafa Ramzi ...
SOCO
2010
Springer
15 years 5 months ago
Visualizing and Assessing a Compositional Approach of Business Process Design
Abstract. In the context of Services Oriented Architecture (Soa), complex systems are realized through the design of business–driven processes. Since the design of a complete pro...
Sébastien Mosser, Alexandre Bergel, Mireill...
CVPR
2008
IEEE
16 years 8 months ago
Estimating age, gender, and identity using first name priors
Recognizing people in images is one of the foremost challenges in computer vision. It is important to remember that consumer photography has a highly social aspect. The photograph...
Andrew C. Gallagher, Tsuhan Chen