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» Modeling and Animating Realistic Faces from Images
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SIGGRAPH
1998
ACM
15 years 10 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
SIGGRAPH
1999
ACM
15 years 10 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
CVPR
1998
IEEE
16 years 8 months ago
Hierarchical Morphable Models
This paper presents a new technique for modelling object classes (such as faces) and matching the model to novel images from the object class. The technique can be used for a vari...
Michael J. Jones, Tomaso Poggio
PAMI
2008
182views more  PAMI 2008»
15 years 6 months ago
A Hierarchical Compositional Model for Face Representation and Sketching
This paper presents a hierarchical-compositional model of human faces, as a three-layer AND-OR graph to account for the structural variabilities over multiple resolutions. In the A...
Zijian Xu, Hong Chen, Song Chun Zhu, Jiebo Luo
TVCG
2008
152views more  TVCG 2008»
15 years 5 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...