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ATAL
2003
Springer
16 years 15 days ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown
ATAL
2003
Springer
16 years 15 days ago
Negotiation over tasks in hybrid human-agent teams for simulation-based training
The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
SIGECOM
2010
ACM
183views ECommerce» more  SIGECOM 2010»
16 years 3 days ago
Assessing regret-based preference elicitation with the UTPREF recommendation system
Product recommendation and decision support systems must generally develop a model of user preferences by querying or otherwise interacting with a user. Recent approaches to elici...
Darius Braziunas, Craig Boutilier
FDG
2009
ACM
15 years 12 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
207
Voted
WADT
1999
Springer
15 years 11 months ago
From States to Histories
Based on the FOCUS theory of distributed systems (see [Broy, Stølen 01]) that are composed of interacting components we introduce a formal model of services and layered architectu...
Manfred Broy
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