This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
Reward-based scheduling refers to the problem in which there is a reward associated with the execution of a task. In our framework, each real-time task comprises a mandatory and a...
We present a system-level technique to analyze the impact of design optimizations on system-level timing dependencies. This technique enables us to speed up the design cycle by su...
Real-time data services can benefit data-intensive real-time applications, e.g., e-commerce, via timely transaction processing using fresh data, e.g., the current stock prices. T...
Time-driven Key Sequencing (TKS) is a key management technique that synchronizes the session key used by a set of communicating principals based on time of day. This relatively lo...
Geoffrey G. Xie, Cynthia E. Irvine, Timothy E. Lev...