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WSC
1997
15 years 8 months ago
Simulation of Multiple Time-Pressured Agents
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...
Scott D. Anderson
172
Voted
MIR
2003
ACM
161views Multimedia» more  MIR 2003»
16 years 3 days ago
Highlight scene extraction in real time from baseball live video
This paper proposes a method to automatically extract highlight scenes from sports (baseball) live video in real time and to allow users to retrieve them. For this purpose, sophis...
Yasuo Ariki, Masahito Kumano, Kiyoshi Tsukada
195
Voted
ANSS
2002
IEEE
15 years 12 months ago
Temporal Uncertainty Time Warp: An Agent-Based Implementation
This paper introduces TUTW – Temporal Uncertainty Time Warp – a control engine designed for an exploitation of temporal uncertainty (TU) in general optimistic simulations, and...
Roberto Beraldi, Libero Nigro, Antonino Orlando, F...
EUROMICRO
2004
IEEE
15 years 10 months ago
Predicting Real-Time Properties of Component Assemblies: A Scenario-Simulation Approach
This paper addresses the problem of predicting timing properties of multi-tasking component assemblies during the design phase. For real-time applications, it is of vital importan...
Egor Bondarev, Johan Muskens, Peter H. N. de With,...
FMSD
2007
101views more  FMSD 2007»
15 years 6 months ago
Timed substitutions for regular signal-event languages
In the classical framework of formal languages, a refinement n is modeled by a substitution and an abstraction by an inverse substitution. These mechanisms have been widely studie...
Béatrice Bérard, Paul Gastin, Antoin...