A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
The nearest-neighbor method can successfully be applied to correct possible errors induced into bit strings transmitted over noisy communication channels or to classify samples in...
The time-bounded reachability problem for continuoustime Markov chains (CTMCs) amounts to determine the probability to reach a (set of) goal state(s) within a given time span, suc...
Experimental data show that biological synapses behave quite differently from the symbolic synapses in common artificial neural network models. Biological synapses are dynamic, i....
Data Driven Time Synchronization (DDTS) provides synchronization across sensors by using underlying characteristics of data collected by an embedded sensing system. We apply the c...
Martin Lukac, Paul Davis, Robert Clayton, Deborah ...