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HPDC
2006
IEEE
16 years 7 days ago
WOW: Self-Organizing Wide Area Overlay Networks of Virtual Workstations
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
HOTI
2005
IEEE
15 years 11 months ago
Performance Characterization of a 10-Gigabit Ethernet TOE
Though traditional Ethernet based network architectures such as Gigabit Ethernet have suffered from a huge performance difference as compared to other high performance networks (e...
Wu-chun Feng, Pavan Balaji, C. Baron, Laxmi N. Bhu...
WOWMOM
2005
ACM
173views Multimedia» more  WOWMOM 2005»
15 years 11 months ago
Design and Evaluation of iMesh: An Infrastructure-Mode Wireless Mesh Network
Abstract— Wireless mesh networks are multihop networks of wireless routers typically used for wireless coverage over a large community. Applications include community-scale peer-...
Vishnu Navda, Anand Kashyap, Samir R. Das
SIGCOMM
2004
ACM
15 years 11 months ago
A comparison of overlay routing and multihoming route control
The limitations of BGP routing in the Internet are often blamed for poor end-to-end performance and prolonged connectivity interruptions. Recent work advocates using overlays to e...
Aditya Akella, Jeffrey Pang, Bruce M. Maggs, Srini...
WORDS
2003
IEEE
15 years 11 months ago
An Optimal Atomic Broadcast Protocol and an Implementation Framework
Atomic Broadcast (where all processes deliver broadcast messages in the same order) is a very useful group communication primitive for building fault-tolerant distributed systems....
Paul D. Ezhilchelvan, Doug Palmer, Michel Raynal