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TOG
2008
123views more  TOG 2008»
15 years 6 months ago
Example-based dynamic skinning in real time
In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
CA
1998
IEEE
15 years 11 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
RTAS
2008
IEEE
16 years 1 months ago
Real-Time Distributed Discrete-Event Execution with Fault Tolerance
We build on PTIDES, a programming model for distributed embedded systems that uses discrete-event (DE) models as program specifications. PTIDES improves on distributed DE executi...
Thomas Huining Feng, Edward A. Lee
PRDC
2007
IEEE
16 years 28 days ago
An Automatic Real-Time Analysis of the Time to Reach Consensus
Consensus is one of the most fundamental problems in fault-tolerant distributed computing. This paper proposes a mechanical method for analyzing the condition that allows one to s...
Tatsuhiro Tsuchiya, André Schiper
DAGM
2006
Springer
15 years 10 months ago
Near Real-Time Motion Segmentation Using Graph Cuts
We present a new approach to integrated motion estimation and segmentation by combining methods from discrete and continuous optimization. The velocity of each of a set of regions ...
Thomas Schoenemann, Daniel Cremers