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NETGAMES
2005
ACM
16 years 3 hour ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
NOSSDAV
2005
Springer
15 years 12 months ago
Retransmission in distributed media streaming
This paper considers the use of Automatic Request Request (ARQ) schemes in distributed media streaming. We analytically model three different ARQ schemes and derive effective pac...
Lin Ma, Wei Tsang Ooi
ICIAR
2004
Springer
15 years 11 months ago
Three-Dimensional Face Recognition: A Fishersurface Approach
Previous work has shown that principal component analysis (PCA) of three-dimensional face models can be used to perform recognition to a high degree of accuracy. However, experimen...
Thomas Heseltine, Nick Pears, Jim Austin
MOBIS
2008
15 years 7 months ago
Towards Simulation-supported Enterprise Architecture Management
Abstract: Enterprise architecture management is based on a holistic view on the enterprise addressing business and IT aspects in an integrated manner. EA management is a process to...
Sabine Buckl, Florian Matthes, Wolfgang Renz, Chri...
FORMATS
2010
Springer
15 years 4 months ago
Diagnosis Using Unfoldings of Parametric Time Petri Nets
This paper considers the model of Time Petri Nets (TPNs) extended with time parameters and its use to perform on-line diagnosis of distributed systems. We propose to base the metho...
Bartosz Grabiec, Louis-Marie Traonouez, Claude Jar...
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