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AAAI
2006
15 years 8 months ago
Prob-Maxn: Playing N-Player Games with Opponent Models
Much of the work on opponent modeling for game tree search has been unsuccessful. In two-player, zero-sum games, the gains from opponent modeling are often outweighed by the cost ...
Nathan R. Sturtevant, Martin Zinkevich, Michael H....
WSC
1997
15 years 8 months ago
Modeling Compressed Full-Motion Video
This paper presents a general approach to modeling VBR (variable bit rate) compressed full-motion video. The salient feature of such video is the existence of scenes. Scene struct...
Benjamin Melamed
JCISE
2002
128views more  JCISE 2002»
15 years 6 months ago
A Collaborative Framework for Integrated Part and Assembly Modeling
An ideal product modeling system should support both part modeling and assembly modeling, instead of just either of them as is the case in most current CAD systems. A good basis f...
Rafael Bidarra, Niels Kranendonk, Alex Noort, Will...
ISORC
2006
IEEE
16 years 23 days ago
Interaction-Based Behavior Modeling of Embedded Software using UML 2.0
Many prior approaches in UML-based embedded software design incorporate state-based behavior modeling. However, interaction-based behavior modeling provides more intuitive view of...
Sang-Uk Jeon, Jang-Eui Hong, Doo-Hwan Bae
UM
2007
Springer
16 years 25 days ago
A User Modeling Server for Contemporary Adaptive Hypermedia: An Evaluation of the Push Approach to Evidence Propagation
Despite the growing popularity of user modeling servers, little attention has been paid to optimizing and evaluating the performance of these servers. We argue that implementation ...
Michael Yudelson, Peter Brusilovsky, Vladimir Zado...
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