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» Modeling Human Intelligence as A Slow Intelligence System
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FLAIRS
2004
15 years 8 months ago
Towards a Universal Web Wrapper
The wealth of information contained in the world-wide web has created much interest in systems for integrating information from multiple sites. We describe a universal wrapper mac...
Theodore W. Hong, Keith L. Clark
GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
15 years 7 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
AI
2007
Springer
15 years 6 months ago
Conservation principles and action schemes in the synthesis of geometric concepts
In this paper a theory for the synthesis of geometric concepts is presented. The theory is focused on a constructive process that synthesizes a function in the geometric domain re...
Luis Alberto Pineda
AI
2007
Springer
15 years 6 months ago
Head gestures for perceptual interfaces: The role of context in improving recognition
Head pose and gesture offer several conversational grounding cues and are used extensively in face-to-face interaction among people. To recognize visual feedback efficiently, hum...
Louis-Philippe Morency, Candace L. Sidner, Christo...
EVOW
2011
Springer
14 years 10 months ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...