Models of human behaviours used in multi-agent simulations are limited by the ability of introspection of the social actors: some of their knowledge (reflexes, habits, non-formali...
Abstract. In this paper, a computational model of a successful negotiated communication system is presented, in which language agents develop their own meanings in response to thei...
In this paper we develop a theory for the region-based synthesis of system models given as place/transition-nets with weighted inhibitor arcs (ptinets) from sets of scenarios descr...
Abstract. Programmers employing inference in Bayesian networks typically rely on the inclusion of the model as well as an inference engine into their application. Sophisticated inf...
In the last few years the use of coalition formation algorithms in multi-agent systems has been proposed as a possible way of modelling autonomous agent cooperation. Game theory pr...