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» Modeling Human Intelligence as A Slow Intelligence System
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AAAI
2011
14 years 6 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human interventionâ...
Stephan Schiffel, Michael Thielscher
ICMI
2009
Springer
95views Biometrics» more  ICMI 2009»
16 years 1 months ago
Salience in the generation of multimodal referring acts
Pointing combined with verbal referring is one of the most paradigmatic human multimodal behaviours. The aim of this paper is foundational: to uncover the central notions that are...
Paul Piwek
DGO
2007
97views Education» more  DGO 2007»
15 years 8 months ago
Interactive exploration and discovery of e-government services
Government e-services available to citizens represent one of the most frequent and critical points of contact between public administrations and citizens. In addition to common se...
Giovanni Maria Sacco
IEAAIE
2005
Springer
16 years 7 days ago
AI/NLP Technologies Applied to Spacecraft Mission Design
In this paper we propose the model of a prototypical NLP architecture of an information access system to support a team of experts in a scientific design task, in a shared and hete...
Maria Teresa Pazienza, Marco Pennacchiotti, Michel...
ATAL
2004
Springer
16 years 4 days ago
Trust Dynamics: How Trust Is Influenced by Direct Experiences and by Trust Itself
In this paper we will examine two main aspects of trust dynamics: a) How direct experiences involving trust, with their successes or failures, influence the future trust of an age...
Rino Falcone, Cristiano Castelfranchi