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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 10 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
AAMAS
1999
Springer
15 years 6 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...
EPIA
1995
Springer
15 years 10 months ago
Using Stochastic Grammars to Learn Robotic Tasks
Abstract. The paper introduces a reinforcement learning-based methodology for performance improvement of Intelligent Controllers. The translation interfaces of a 3-level Hierarchic...
Pedro U. Lima, George N. Saridis
PROMAS
2005
Springer
16 years 2 days ago
A Model-Based Executive for Commanding Robot Teams
The paper presents a way to robustly command a system of systems as a single entity. Instead of modeling each component system in isolation and then manually crafting interaction p...
Anthony Barrett
ATAL
1999
Springer
15 years 11 months ago
Reasoning about Visibility, Perception and Knowledge
Although many formalisms have been proposed for reasoning about intelligent agents, few of these have been semantically grounded in a concrete computational model. This paper prese...
Michael Wooldridge, Alessio Lomuscio