A trend in computing environments today is to move towards more ‘natural’ interaction, another is to make hardware invisible to the user. Both these ideas converge into ubiqui...
In this paper, we present an appearance-based method for person re-identification. It consists in the extraction of features that model three complementary aspects of the human ap...
This paper introduces a geometrically inspired large-margin classifier that can be a better alternative to the Support Vector Machines (SVMs) for the classification problems with ...
In this paper we present a method for the selection of training instances based on the classification accuracy of a SVM classifier. The instances consist of feature vectors repres...
Miguel Lopes, Fabien Gouyon, Alessandro Koerich, L...
This paper presents a new method to find minimal paths in 3D images, giving as initial data one or two endpoints. This is based on previous work [1] for extracting paths in 2D ima...