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CW
2004
IEEE
15 years 10 months ago
Modeling of Bodies and Clothes for Virtual Environments
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon ...
ENTCS
2008
122views more  ENTCS 2008»
15 years 6 months ago
Concurrency in Biological Modeling: Behavior, Execution and Visualization
Modeling natural systems is a complicated task that involves the concurrent behavior of various processes, mechanisms and objects. Here, we describe an approach that we have been ...
David Harel, Yaki Setty, Sol Efroni, Naamah Swerdl...
CVPR
2012
IEEE
13 years 9 months ago
Steerable part models
We describe a method for learning steerable deformable part models. Our models exploit the fact that part templates can be written as linear filter banks. We demonstrate that one...
Hamed Pirsiavash, Deva Ramanan
ICSE
2005
IEEE-ACM
16 years 6 months ago
An adaptive object model with dynamic role binding
To achieve the goalof realizingobject adaptationto environments, a new role-based model Epsilon and a language EpsilonJ is proposed. In Epsilon, an environment is defined as a fie...
Tetsuo Tamai, Naoyasu Ubayashi, Ryoichi Ichiyama
IV
2008
IEEE
182views Visualization» more  IV 2008»
16 years 1 months ago
3D Generalization Lenses for Interactive Focus + Context Visualization of Virtual City Models
Focus + context visualization facilitates the exploration of complex information spaces. This paper proposes 3D generalization lenses, a new visualization technique for virtual 3D...
Matthias Trapp, Tassilo Glander, Henrik Buchholz, ...