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NETGAMES
2006
ACM
16 years 16 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
SAC
2006
ACM
16 years 16 days ago
Event-driven scheduling for dynamic workload scaling in uniprocessor embedded systems
Many embedded systems are designed to take timely reactions to the occurrences of interested scenarios. Sometimes transient overloads might be experienced due to hardware malfunct...
Li-Pin Chang
COLCOM
2005
IEEE
16 years 6 days ago
Providing both scale and security through a single core probabilistic protocol
Distributed systems are typically designed for scale and performance first, which makes it difficult to add security later without affecting the original properties. This paper ...
Ramsés Morales, Indranil Gupta
CSB
2005
IEEE
145views Bioinformatics» more  CSB 2005»
16 years 5 days ago
Classification Methods for HIV-1 Medicated Neuronal Damage
HIV-1-associated dementia (HAD) is the most devastating disease happened in the central nervous system of AIDS patients. Neuronal damage, the early indicator of HAD, under differe...
Mengjun Wang, Jialin Zheng, Zhengxin Chen, Yong Sh...
ETFA
2005
IEEE
16 years 5 days ago
Designing usable decision support systems for HVM
In High Volume Manufacturing (HVM), system control is shared between automation and human workers. The social organisation of workers plays an important role in supporting human d...
Connor Upton, Gavin Doherty