We address visual correspondence problems without assuming that scene points have similar intensities in different views.This situation is common, usually due to non-lambertian sc...
In this paper, we present a method that integrates cues from shading, shadow and specular reflections for estimating directional illumination in a textured scene. Texture poses a ...
Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung ...
Shape-from-Shading (SfS) is a fundamental problem in Computer Vision. The vast majority of research in this field have assumed orthography as its projection model. This paper re-e...
This paper proposes a new front propagation flow for boundary extraction. The proposed framework is inspired by the geodesic active contour model and leads to a paradigm that is r...
In this paper, we address the problem of surface tracking in multiple camera environments and over time sequences. In order to fully track a surface undergoing significant deformat...
Kiran Varanasi, Andrei Zaharescu, Edmond Boyer, Ra...