This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
In this paper, we present a novel algorithm for partial
intrinsic symmetry detection in 3D geometry. Unlike previous
work, our algorithm is based on a conceptually simple
and st...
Ruxandra Lasowski, Art Tevs, Hans-Peter Seidel, Mi...
In this paper we are interested in the joint reconstruction of geometry and photometry of scenes with multiple moving objects from a collection of motion-blurred images. We make s...
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....