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» Modeling Concurrency with Geometry
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PRL
2006
106views more  PRL 2006»
15 years 6 months ago
Urban monitoring using multi-temporal SAR and multi-spectral data
In some key operational domains, the joint use of synthetic aperture radar (SAR) and multi-spectral sensors has shown to be a powerful tool for Earth observation. In this paper, w...
Luis Gómez-Chova, Diego Fernández-Pr...
IJSM
2007
103views more  IJSM 2007»
15 years 6 months ago
Posture Invariant Correspondence of Incomplete Triangular Manifolds
We present an approach to find dense point-to-point correspondences between two deformed surfaces corresponding to different postures of the same nonrigid object in a fully autom...
Stefanie Wuhrer, Chang Shu, Prosenjit Bose, Zouhou...
TOG
2008
78views more  TOG 2008»
15 years 6 months ago
Subdivision shading
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
Marc Alexa, Tamy Boubekeur
TOG
2008
97views more  TOG 2008»
15 years 6 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
CG
2005
Springer
15 years 6 months ago
A simple normal enhancement technique for interactive non-photorealistic renderings
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of sm...
Paolo Cignoni, Roberto Scopigno, Marco Tarini