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» Modeling Concurrency with Geometry
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ICIP
2007
IEEE
16 years 27 days ago
Spatio-Temporal Registration Techniques for Relightable 3D Video
By jointly applying a model-based marker-less motion capture approach and multi-view texture generation 3D Videos of human actors can be reconstructed from multi-view video stream...
Naveed Ahmed, Christian Theobalt, Marcus A. Magnor...
LICS
2007
IEEE
16 years 26 days ago
Light Logics and Optimal Reduction: Completeness and Complexity
Typing of lambda-terms in Elementary and Light Affine Logic (EAL , LAL resp.) has been studied for two different reasons: on the one hand the evaluation of typed terms using LAL ...
Patrick Baillot, Paolo Coppola, Ugo Dal Lago
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
16 years 25 days ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
COCOA
2007
Springer
16 years 22 days ago
A New Exact Algorithm for the Two-Sided Crossing Minimization Problem
The Two-Sided Crossing Minimization (TSCM) problem calls for minimizing the number of edge crossings of a bipartite graph where the two sets of vertices are drawn on two parallel l...
Lanbo Zheng, Christoph Buchheim
ACCV
2007
Springer
16 years 22 days ago
Multiperspective Distortion Correction Using Collineations
We present a new framework for correcting multiperspective distortions using collineations. A collineation describes the transformation between the images of a camera due to change...
Yuanyuan Ding and Jingyi Yu