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» Modeling Concurrency with Geometry
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SMILE
1998
Springer
15 years 10 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
SIGGRAPH
1995
ACM
15 years 10 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
SIGGRAPH
1995
ACM
15 years 10 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
INFOCOM
2010
IEEE
15 years 5 months ago
A Reaction-Diffusion Model for Epidemic Routing in Sparsely Connected MANETs
—We propose and investigate a deterministic traveling wave model for the progress of epidemic routing in disconnected mobile ad hoc networks. In epidemic routing, broadcast or un...
Daniel J. Klein, João Pedro Hespanha, Upama...
MOBIHOC
2008
ACM
16 years 6 months ago
An O(log n) dominating set protocol for wireless ad-hoc networks under the physical interference model
Dealing with interference is one of the primary challenges to solve in the design of protocols for wireless ad-hoc networks. Most of the work in the literature assumes localized o...
Christian Scheideler, Andréa W. Richa, Paol...