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» Modeling Concurrency with Geometry
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MVA
2008
140views Computer Vision» more  MVA 2008»
15 years 6 months ago
An occlusion metric for selecting robust camera configurations
Vision based tracking systems for surveillance and motion capture rely on a set of cameras to sense the environment. The exact placement or configuration of these cameras can have...
Xing Chen, James Davis
CGF
2000
95views more  CGF 2000»
15 years 6 months ago
Physically-Based Patination for Underground Objects
Although current photorealistic rendering techniques can produce very impressive images, the rendered objects are often too clean and shiny. Thus, the resulting images look unnatu...
Yao-Xun Chang, Zen-Chung Shih
COMGEO
1999
ACM
15 years 6 months ago
Optimal triangulation and quadric-based surface simplification
Many algorithms for reducing the number of triangles in a surface model have been proposed, but to date there has been little theoretical analysis of the approximations they produ...
Paul S. Heckbert, Michael Garland
CVGIP
2008
104views more  CVGIP 2008»
15 years 6 months ago
Topological simplification of isosurfaces in volumetric data using octrees
Volumetric data, such as output from CT scans or laser range scan processing methods, often have isosurfaces that contain topological noise--small handles and holes that are not p...
James Vanderhyde, Andrzej Szymczak
TOG
2008
120views more  TOG 2008»
15 years 6 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin