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» Modeling Concurrency with Geometry
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CGF
2010
153views more  CGF 2010»
15 years 6 months ago
Localized Delaunay Refinement for Sampling and Meshing
The technique of Delaunay refinement has been recognized as a versatile tool to generate Delaunay meshes of a variety of geometries. Despite its usefulness, it suffers from one la...
Tamal K. Dey, Joshua A. Levine, A. Slatton
CGA
2008
15 years 6 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
CGF
2008
217views more  CGF 2008»
15 years 6 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CGF
2008
105views more  CGF 2008»
15 years 6 months ago
Curvature-Domain Shape Processing
We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The c...
Michael Eigensatz, Robert W. Sumner, Mark Pauly
CGF
2008
262views more  CGF 2008»
15 years 6 months ago
Global Correspondence Optimization for Non-Rigid Registration of Depth Scans
We present a registration algorithm for pairs of deforming and partial range scans that addresses the challenges of non-rigid registration within a single non-linear optimization....
Hao Li, Robert W. Sumner, Mark Pauly