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» Modeling Concurrency with Geometry
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CSL
2008
Springer
15 years 8 months ago
Quantitative Game Semantics for Linear Logic
We present a game-based semantic framework in which the time complexity of any IMELL proof can be read out of its interpretation. This gives a compositional view of the geometry of...
Ugo Dal Lago, Olivier Laurent
ALT
2010
Springer
15 years 8 months ago
Distribution-Dependent PAC-Bayes Priors
We further develop the idea that the PAC-Bayes prior can be informed by the data-generating distribution. We prove sharp bounds for an existing framework of Gibbs algorithms, and ...
Guy Lever, François Laviolette, John Shawe-...
WSCG
2004
163views more  WSCG 2004»
15 years 8 months ago
Simulating Desert Scenery
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
Bedrich Benes, Toney Roa
SGP
2003
15 years 8 months ago
Stellar Subdivision Grammars
In this paper we develop a new description for subdivision surfaces based on a graph grammar formalism. Subdivision schemes are specified by a context sensitive grammar in which ...
Luiz Velho
VMV
2000
146views Visualization» more  VMV 2000»
15 years 8 months ago
Efficient Importance Sampling Techniques for the Photon Map
In global illumination computations the photon map is a powerful tool for approximating the irradiance, which is stored independent from scene geometry. By presenting a new algori...
Alexander Keller, Ingo Wald