We present a game-based semantic framework in which the time complexity of any IMELL proof can be read out of its interpretation. This gives a compositional view of the geometry of...
We further develop the idea that the PAC-Bayes prior can be informed by the data-generating distribution. We prove sharp bounds for an existing framework of Gibbs algorithms, and ...
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
In this paper we develop a new description for subdivision surfaces based on a graph grammar formalism. Subdivision schemes are specified by a context sensitive grammar in which ...
In global illumination computations the photon map is a powerful tool for approximating the irradiance, which is stored independent from scene geometry. By presenting a new algori...