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SIBGRAPI
2003
IEEE
15 years 11 months ago
A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images
Creating models of real scenes is a complex task for which the use of traditional modelling techniques is inappropriate. For this task, laser rangefinders are frequently used to s...
Jianning Wang, Manuel M. Oliveira
SIGGRAPH
2010
ACM
15 years 11 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James
DAGSTUHL
2010
15 years 8 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
OSDI
2002
ACM
16 years 6 months ago
Using Model Checking to Debug Device Firmware
Device firmware is a piece of concurrent software that achieves high performance at the cost of software complexity. They contain subtle race conditions that make them difficult t...
Sanjeev Kumar, Kai Li
SOFSEM
2007
Springer
16 years 19 days ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger