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RTCSA
1998
IEEE
15 years 11 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
RTAS
2007
IEEE
16 years 1 months ago
Hijack: Taking Control of COTS Systems for Real-Time User-Level Services
This paper focuses on a technique to empower commercial-off-the-shelf (COTS) systems with an execution environment, and corresponding services, to support realtime and embedded ap...
Gabriel Parmer, Richard West
CODES
2006
IEEE
16 years 1 months ago
Generic netlist representation for system and PE level design exploration
Designer productivity and design predictability are vital factors for successful embedded system design. Shrinking time-to-market and increasing complexity of these systems requir...
Bita Gorjiara, Mehrdad Reshadi, Pramod Chandraiah,...
FPL
2004
Springer
110views Hardware» more  FPL 2004»
16 years 17 days ago
Versatile Imaging Architecture Based on a System on Chip
Abstract. In this paper, a novel architecture dedicated to image processing is presented. The most original aspect of the approach is the use of a System On Chip implemented in a F...
Pierre Chalimbaud, François Berry
DATE
1999
IEEE
172views Hardware» more  DATE 1999»
15 years 11 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez