Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Archival storage of sensor data is necessary for applications that query, mine, and analyze such data for interesting features and trends. We argue that existing storage systems a...
Peter Desnoyers, Deepak Ganesan, Prashant J. Sheno...
Through web service technology, distributed applications can be built in a exible manner, bringing tremendous power to applications on the web. However, this exibility poses sig...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...