There has usually been a clean separation between networks and the applications that use them. Applications send packets over a simple socket API; the network delivers them. Howev...
Kok-Kiong Yap, Te-Yuan Huang, Ben Dodson, Monica S...
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
Recent advance in scalable video coding (SVC) makes it possible for users to receive the same video with different qualities. To adopt SVC in P2P streaming, two key design questio...
Abstract—Although predicting the RFID tag distribution before a read cycle begins would be generally difficult and even futile, a likely and interesting scenario is where the ta...
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...