Sciweavers

3995 search results - page 390 / 799
» Model-Driven Design of Distributed Applications
Sort
View
203
Voted
ICPPW
2007
IEEE
16 years 1 months ago
A Measurement of a large-scale Peer-to-Peer Live Video Streaming System
— Peer-to-Peer (P2P) technologies have found much success in applications like file distributions, and its adoption in live video streaming has recently attracted significant a...
Susu Xie, Gabriel Yik Keung, Bo Li
ACMACE
2006
ACM
16 years 26 days ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
205
Voted
NETGAMES
2006
ACM
16 years 25 days ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
SAC
2006
ACM
16 years 25 days ago
Making tuple spaces physical with RFID tags
In this paper, we describe the design and implementation of a tuple-based distributed memory realized with the use of RFID technology. The key idea – rooted in a more general sc...
Marco Mamei, Renzo Quaglieri, Franco Zambonelli
181
Voted
STORAGESS
2005
ACM
16 years 13 days ago
Hydra: a platform for survivable and secure data storage systems
This paper introduces Hydra, a platform that we are developing for highly survivable and secure data storage systems that distribute information over networks and adapt timely to ...
Lihao Xu