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HPDC
2010
IEEE
15 years 8 months ago
Early observations on the performance of Windows Azure
A significant open issue in cloud computing is performance. Few, if any, cloud providers or technologies offer quantitative performance guarantees. Regardless of the potential adv...
Zach Hill, Jie Li, Ming Mao, Arkaitz Ruiz-Alvarez,...
NOSSDAV
2004
Springer
16 years 9 days ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
MIDDLEWARE
2010
Springer
15 years 5 months ago
dFault: Fault Localization in Large-Scale Peer-to-Peer Systems
Distributed hash tables (DHTs) have been adopted as a building block for large-scale distributed systems. The upshot of this success is that their robust operation is even more imp...
Pawan Prakash, Ramana Rao Kompella, Venugopalan Ra...
MOBISYS
2009
ACM
16 years 7 months ago
Fidelity-aware replication for mobile devices
Mobile devices often store data in reduced resolutions or custom formats in order to accommodate resource constraints and tailormade software. The Polyjuz framework enables sharin...
Kaushik Veeraraghavan, Venugopalan Ramasubramanian...
IPPS
2009
IEEE
16 years 1 months ago
Multi-dimensional characterization of temporal data mining on graphics processors
Through the algorthmic design patterns of data parallelism and task parallelism, the graphics processing unit (GPU) offers the potential to vastly accelerate discovery and innovat...
Jeremy S. Archuleta, Yong Cao, Thomas Scogland, Wu...