In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with p...
Christopher Peters, Simon Dobbyn, Brian MacNamee, ...
We show that a resealed constrainedness parameter provides the basis for accurate numerical models of search cost for both backtracking and local search algorithms. In the past, t...
Ian P. Gent, Ewan MacIntyre, Patrick Prosser, Toby...
Identifying user-dependent information that can be automatically collected helps build a user model by which 1) to predict what the user wants to do next and 2) to do relevant pre...