Sciweavers

4447 search results - page 777 / 890
» Model Checking Games
Sort
View
ATAL
2010
Springer
15 years 7 months ago
Evaluating directorial control in a character-centric interactive narrative framework
Interactive narrative allows the user to play a role in a story and interact with other characters controlled by the system. Directorial control is a procedure for dynamically tun...
Mei Si, Stacy C. Marsella, David V. Pynadath
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 7 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
DASFAA
2008
IEEE
156views Database» more  DASFAA 2008»
15 years 6 months ago
Load Balancing for Moving Object Management in a P2P Network
Abstract. Online games and location-based services now form the potential application domains for the P2P paradigm. In P2P systems, balancing the workload is essential for overall ...
Mohammed Eunus Ali, Egemen Tanin, Rui Zhang, Lars ...
CGF
2008
139views more  CGF 2008»
15 years 6 months ago
CHC++: Coherent Hierarchical Culling Revisited
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
Oliver Mattausch, Jirí Bittner, Michael Wim...
COMCOM
2008
112views more  COMCOM 2008»
15 years 6 months ago
A game-theoretic analysis of wireless access point selection by mobile users
A user located in a congested area of a wireless LAN may benefit by moving to a less-crowded area and using a less-loaded access point. This idea has gained attention from research...
Kimaya Mittal, Elizabeth M. Belding, Subhash Suri