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AAAI
2000
15 years 7 months ago
Deliberation in Equilibrium: Bargaining in Computationally Complex Problems
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Kate Larson, Tuomas Sandholm
WSCG
2003
165views more  WSCG 2003»
15 years 7 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
ATVA
2010
Springer
148views Hardware» more  ATVA 2010»
15 years 7 months ago
Recursive Timed Automata
We study recursive timed automata that extend timed automata with recursion. Timed automata, as introduced by Alur and Dill, are finite automata accompanied by a finite set of real...
Ashutosh Trivedi, Dominik Wojtczak
ALIFE
2006
15 years 6 months ago
A Comprehensive Overview of the Applications of Artificial Life
We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
Kyung-Joong Kim, Sung-Bae Cho
SIGECOM
2008
ACM
143views ECommerce» more  SIGECOM 2008»
15 years 6 months ago
Altruism, selfishness, and spite in traffic routing
In this paper, we study the price of anarchy of traffic routing, under the assumption that users are partially altruistic or spiteful. We model such behavior by positing that the ...
Po-An Chen, David Kempe