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FGR
2000
IEEE
159views Biometrics» more  FGR 2000»
15 years 11 months ago
Gesture Modeling and Recognition Using Finite State Machines
This paper proposes a state based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each gesture is defined to be an ordered sequence ...
Pengyu Hong, Thomas S. Huang, Matthew Turk
ICWSM
2010
15 years 8 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
ICCV
2009
IEEE
15 years 4 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
CBSE
2008
Springer
15 years 8 months ago
Life-Cycle Aware Modelling of Software Components
Current software component models insufficiently reflect the different stages of component life-cycle, which involves design, implementation, deployment, and runtime. Therefore, re...
Heiko Koziolek, Steffen Becker, Jens Happe, Ralf R...
SELMAS
2004
Springer
16 years 5 days ago
CAMLE: A Caste-Centric Agent-Oriented Modelling Language and Environment
Abstract. This paper presents an agent-oriented modelling language and environment CAMLE. It is based on the conceptual model of multi-agent systems (MAS) proposed and formally def...
Lijun Shan, Hong Zhu