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NIPS
2003
15 years 8 months ago
All learning is Local: Multi-agent Learning in Global Reward Games
In large multiagent games, partial observability, coordination, and credit assignment persistently plague attempts to design good learning algorithms. We provide a simple and efļ¬...
Yu-Han Chang, Tracey Ho, Leslie Pack Kaelbling
CORR
2010
Springer
140views Education» more  CORR 2010»
15 years 6 months ago
Coverage games in small cells networks
Abstract: This paper considers the problem of cooperative power control in distributed small cell wireless networks. We introduce a novel framework, based on repeated games, which ...
Mael Le Treust, Hamidou Tembine, Samson Lasaulce, ...
JCT
2010
92views more  JCT 2010»
15 years 5 months ago
Enumeration by kernel positions for strongly Bernoulli type truncation games on words
We find the winning strategy for a class of truncation games played on words. As a consequence of the present author’s recent results on some of these games we obtain new formul...
Gábor Hetyei
EDUTAINMENT
2007
Springer
16 years 29 days ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
ISWC
1997
IEEE
15 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...