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JFP
2006
78views more  JFP 2006»
15 years 6 months ago
Sound and complete models of contracts
Even in statically typed languages it is useful to have certain invariants checked dynamically. Findler and Felleisen gave an algorithm for dynamically checking expressive highero...
Matthias Blume, David A. McAllester
CORR
2004
Springer
104views Education» more  CORR 2004»
15 years 6 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
TACAS
1998
Springer
105views Algorithms» more  TACAS 1998»
15 years 11 months ago
Verification of Large State/Event Systems Using Compositionality and Dependency Analysis
A state/event model is a concurrent version of Mealy machines used for describing embedded reactive systems. This paper introduces a technique that uses compositionality and depend...
Jørn Lind-Nielsen, Henrik Reif Andersen, Ge...
ATAL
2011
Springer
14 years 6 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
ICALP
2009
Springer
16 years 1 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre