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SIGECOM
2010
ACM
128views ECommerce» more  SIGECOM 2010»
15 years 7 months ago
Equilibria of plurality voting with abstentions
In the traditional voting manipulation literature, it is assumed that a group of manipulators jointly misrepresent their preferences to get a certain candidate elected, while the ...
Yvo Desmedt, Edith Elkind
HICSS
2009
IEEE
111views Biometrics» more  HICSS 2009»
16 years 1 months ago
The Impact of Social Support of Guild Members and Psychological Factors on Flow and Game Loyalty in MMORPG
The objective of this study is to identify the relationships in which social support influences flow and game loyalty through character control, character identity, guild identity...
Juseon Kang, Ilsang Ko, Yunjung Ko
INFOCOM
2007
IEEE
16 years 1 months ago
Border Games in Cellular Networks
— In each country today, cellular networks operate on carefully separated frequency bands. This careful separation is imposed by the regulators of the given country to avoid the ...
Márk Félegyházi, Mario Cagalj...
EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
ENTCS
2008
110views more  ENTCS 2008»
15 years 6 months ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...