Sciweavers

6431 search results - page 249 / 1287
» Model Building by Resolution
Sort
View
SI3D
2005
ACM
16 years 4 days ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
SCIA
2005
Springer
108views Image Analysis» more  SCIA 2005»
16 years 1 days ago
Light Field Reconstruction Using a Planar Patch Model
Light fields are known for their potential in generating 3D reconstructions of a scene from novel viewpoints without need for a model of the scene. Reconstruction of novel views, ...
Adam Bowen, Andrew Mullins, Roland G. Wilson, Nasi...
EGH
2003
Springer
15 years 11 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
EDBTW
2006
Springer
15 years 10 months ago
Context Consistency Management Using Ontology Based Model
Abstract. Inconsistent contexts are death-wounds which usually result in contextaware applications' incongruous behaviors and users' perplexed feelings, therefore the ben...
Yingyi Bu, Shaxun Chen, Jun Li, XianPing Tao, Jian...
CAD
2000
Springer
15 years 6 months ago
Time-critical multiresolution rendering of large complex models
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Enrico Gobbetti, Eric Bouvier