The application of simulation as a performance estimation tool in automated material handling system design is well documented, as is the amount of time required to build, debug, ...
Gerald T. Mackulak, Frederick P. Lawrence, Theron ...
In this work we present basic methodology for interactive volume editing on GPUs, and we demonstrate the use of these methods to achieve a number of different effects. We present f...
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Template matching is a well-proven approach in the area of articulated object tracking. Matching accuracy and computation time of template matching are essential and yet often con...
Multi-resolution validation of hierarchical performance models of scientific applications is critical primarily for two reasons. First, the step-by-step validation determines the c...