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CGVR
2008
15 years 7 months ago
Generating Smooth Virtual Reality Maps Using 3D Building Blocks
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
Bradley J. Wimpey, Walter D. Potter
JVCA
2002
161views more  JVCA 2002»
15 years 6 months ago
Building 3D anatomical scenes on the Web
We propose a new service for building user-defined 3D anatomic structures on the Web. The Web server is connected to a data base storing more than 1000 3D anatomic models reconstr...
F. Evesque, Sebastian Gerlach, Roger D. Hersch
ICIP
2009
IEEE
16 years 7 months ago
Parallel High Resolution Real-time Visual Hull On Gpu
In this paper we present an efficient high resolution Image Based Visual Hull (IBVH) algorithm that entirely runs in real-time on a single consumer graphics card. The target appli...
IJCAI
1989
15 years 7 months ago
The Search Ahead Conflict Resolution for Parallel Firing of Production Systems
To explore the parallelism among rules is one of the ways to increase the speed of production systems. In this paper, an Object Pattern Matching model is proposed to interpret the...
Chinh-Chi Hsu, Feng-Hsu Wang
EMNLP
2010
15 years 4 months ago
A Tree Kernel-Based Unified Framework for Chinese Zero Anaphora Resolution
This paper proposes a unified framework for zero anaphora resolution, which can be divided into three sub-tasks: zero anaphor detection, anaphoricity determination and antecedent ...
Fang Kong, Guodong Zhou