Using traditional software profiling to optimize embedded software in an MPSoC design is not reliable. With multiple processors running concurrently and programs interacting, trad...
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
This paper enables symbolic ternary simulation of systems with large embedded memories. Each memory array is replaced with a behavioral model, where the number of symbolic variable...
— Typical embedded systems must perform rather complex control and communication tasks with severely restricted computing resources. Due to these contraints most systems are sing...
We have implemented a two-stage language, Paradise, for building reusable components which are used to price financial products. Paradise is embedded in Haskell and makes heavy us...
Lennart Augustsson, Howard Mansell, Ganesh Sittamp...