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CHI
2010
ACM
15 years 8 months ago
The family window: the design and evaluation of a domestic media space
Families have a strong need to connect with their loved ones over distance. However, most technologies do not provide the same feelings of connectedness that one feels from seeing...
Tejinder K. Judge, Carman Neustaedter, Andrew F. K...
CORR
2007
Springer
113views Education» more  CORR 2007»
15 years 6 months ago
Emotion capture based on body postures and movements
: In this paper we present a preliminary study for designing interactive systems that are sensible to human emotions based on the body movements. To do so, we first review the lite...
Alexis Clay, Nadine Couture, Laurence Nigay
ACMACE
2006
ACM
16 years 12 days ago
Age invaders
—This paper introduces Age Invaders (AI), a novel interactive inter-generation social-physical game which allows the elderly to play harmoniously together with children in physic...
Khoo Eng Tat, Shang Ping Lee, Adrian David Cheok
ISWC
1998
IEEE
15 years 10 months ago
A Wearable Spatial Conferencing Space
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatial...
Mark Billinghurst, Jerry Bowskill, M. Jessop, Jaso...
ACMDIS
2010
ACM
15 years 6 months ago
Open design spaces: socially crafting interactive experiences
Abstract. Engaging end-users and user communities to take an active part in the cocreation, evolution, and appropriation of modern, interactive systems has become an increasingly i...
Steffen Budweg, Sebastian Draxler, Steffen Lohmann...